![]() ![]() Public .GlStateManager field_179165_j # colorLogicState Public .GlStateManager field_179168_i # polygonOffsetState Public .GlStateManager field_179167_h # cullState Public .GlStateManager field_179155_g # fogState Public .GlStateManager field_179157_e # blendState Public .GlStateManager field_179156_d # colorMaterialState Public .GlStateManager field_179162_o # activeTextureUnit Public .GlStateManager field_179174_p # textureState Public .GlStateManager field_179160_a # alphaState Public .GlStateManager$BooleanState field_179202_a # capability Public .inventory.GuiContainer field_147000_g # ySize Public .inventory.GuiContainer field_146999_f # xSize # High Passive Tweaks - Access Transformer replace stuff in, nothing elseįrom() Inputs.property "version", project.version this will ensure that this task is redone when the versions change. deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev' deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev' except that these dependencies get remapped to your current MCP mappings the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. compile '-java-matrix-library:ejml:0.24' // adds ejml to the dev env compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env compile "oup:artifact:version:classifier" you may put jars on which you depend on in. makeObfSourceJar = false // an Srg named sources jar is made by default. simply re-run your setup task after changing the mappings to update your workspace. Use non-default mappings at your own risk. stable_# stables are built at the discretion of the MCP team. ![]() snapshot_YYYYMMDD snapshot are built nightly. the mappings can be changed at any time, and must be in the following format. SourceCompatibility = targetCompatibility = "1.8" SourceCompatibility = targetCompatibility = "1.8" // Need this here so eclipse task generates correctly. Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. Here is my adle file:Ĭlasspath ':ForgeGradle:2.2-SNAPSHOT'Īpply plugin: '' I'm creating mods that with access transformers but it doesn't work (doesn't change modifier from private to public). ![]()
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